Arkanoid: Doh It Again
- Genres
- Puzzle
- Platforms
- PC (Microsoft Windows) · Super Nintendo Entertainment System · Super Famicom · Satellaview
- Release
- Super Famicom Jan 15, 1997 Satellaview Aug 31, 1997 Super Nintendo Entertainment System Nov 03, 1997 Super Nintendo Entertainment System 1997 Month only PC (Microsoft Windows) Aug 01, 1998 Super Nintendo Entertainment System TBD No date yet
- Credits
-
N
Nintendo
G
Gradiente
T
Taito
SG
St. GIGA
UC
Unbalance Corporation
- Board status
- —
About
Much like the game Breakout, the player controls the "Vaus", a space vessel that acts as the game's "paddle" which prevents a ball from falling from the playing field, attempting to bounce it against a number of bricks. The ball striking a brick causes the brick to disappear. When all the bricks are gone, the player goes to the next level, where another pattern of bricks appear. There are a number of variations (bricks that have to be hit multiple times, flying enemy ships, etc.) and power-up capsules to enhance the Vaus (expand the Vaus, multiply the number of balls, equip a laser cannon, break directly to the next level, etc.), but the gameplay remains the same.