NextQuest
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Auditorium cover

Auditorium

Genres
Music Puzzle Strategy Indie
Platforms
PC (Microsoft Windows) · PlayStation 3 · Mac · PlayStation Portable · iOS · Web browser
Release
Web browser Feb 04, 2009 iOS Nov 13, 2009 PlayStation 3 Nov 23, 2010 PlayStation Portable Jan 04, 2011 Mac Feb 28, 2012 PC (Microsoft Windows) Feb 28, 2012
Credits
EA Electronic Arts EM EA Mobile EC Empty Clip Studios I IndiePub CP Cipher Prime Studios ZP Zoo Publishing
Board status
—

About

In Auditorium, the player uses various game mechanics to bend streams of light particles to fill audio containers. As each of the audio containers is filled, an audio channel introducing an instrument or sound is added to the game's music. In most levels, the audio containers are a variety of colors which the particle stream must match in order to fill it. The player changes the color of the stream by manipulating it over fixed areas of the level which dye the particles as they pass through them. The goal of each level is to direct and split the stream in such a way that each audio container is filled simultaneously, revealing the level's full soundtrack.

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