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Blockout cover

Blockout

Genres
Puzzle Arcade
Platforms
DOS · Mac · Commodore C64/128/MAX · Amiga · Nintendo Entertainment System · Sega Mega Drive/Genesis · Arcade · Atari Lynx · Atari ST/STE · Web browser · Apple IIGS · PC-8800 Series
Release
Amiga Oct 1989 Exact Arcade Oct 1989 Exact Mac Oct 1989 Exact Apple IIGS 1989 Month only Arcade 1989 Month only DOS 1989 Month only Commodore C64/128/MAX 1989 Month only Arcade Feb 1990 Exact DOS Dec 1990 Exact Amiga 1990 Month only DOS 1990 Month only Nintendo Entertainment System 1990 Month only PC-8800 Series Jan 18, 1991 Sega Mega Drive/Genesis Jul 1991 Exact Sega Mega Drive/Genesis Sep 11, 1991 Sega Mega Drive/Genesis Nov 01, 1991 Atari Lynx 1991 Month only Web browser Jan 15, 2021
Credits
EA Electronic Arts A Atari RA Rainbow Arts TJ Technos Japan AJ Acclaim Japan CD California Dreams LD Logical Design Works SE Sega Entertainment TT Tec Toy AT American Technos
Board status
—

About

Blockout is a puzzle videogame, created in 1989 by Polish developer - California Dreams, designed by Aleksander Ustaszewski and Mirosław Zabłocki. The game is the logical extension of Tetris into the third dimension. In Tetris, the player manipulates a set of tetrominoes which fall into a two-dimensional pit (seen from the side). The aim is to solve a real-time packing problem by forming complete rows, which then disappear and score points. Poor play leads to incomplete rows, caused by inefficient arrangements of tiles; these rows do not disappear, giving the player progressively less space and less time to play subsequent pieces. Similarly, in Blockout, the player manipulates a set of polycubes which fall into a three-dimensional pit (seen from above; the pieces appear in the foreground and fall away). The pieces can be rotated around all three axes, and moved horizontally and vertically. The aim is to form complete layers.

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