Deadline
- Genres
- Puzzle Adventure
- Platforms
- DOS · Mac · Commodore C64/128/MAX · Amiga · Amstrad CPC · Atari ST/STE · Atari 8-bit · Apple II · TRS-80 · Amstrad PCW
- Release
- Apple II 1982 Month only Atari 8-bit 1982 Month only Commodore C64/128/MAX 1982 Month only DOS 1982 Month only Commodore C64/128/MAX 1983 Month only TRS-80 1983 Month only Mac 1984 Month only Atari ST/STE 1985 Month only Amiga 1986 Month only Amstrad CPC 1986 Month only Amstrad PCW 1986 Month only
- Credits
- I Infocom CE Commodore Electronics Ltd. MB Marc Blank
- Board status
- —
About
Deadline is an interactive fiction computer game published by Infocom in 1982. Written by Marc Blank, it was one of the first murder mystery interactive fiction games. Like most Infocom titles, Deadline was created using ZIL, which allowed the easy porting of the game to popular computer platforms of the time such as the Apple II and the Commodore 64. It is Infocom's third game. The player's character in Deadline is an unnamed police detective, summoned to a sprawling Connecticut estate to investigate the apparent suicide of wealthy industrialist Marshall Robner. At first, it seems a very straightforward case: the body was discovered in the library, which had been locked from the inside, and the cause of death was an overdose of his prescribed antidepressants. But something just doesn't feel right. Could someone have killed Robner for his money? Did he make an enemy through his business dealings? Or was there some other motive? With the able assistance of level-headed Sgt. Duffy, the player has twelve hours to solve the case before it is closed forever.