Dragon Buster
- Genres
- Platform Role-playing (RPG)
- Platforms
- Wii · MSX · Wii U · Arcade · Family Computer · Sharp X68000
- Release
- Arcade 1985 Month only Family Computer Jan 07, 1987 Sharp X68000 Dec 10, 1987 MSX Dec 19, 1987 Wii Nov 18, 2008 Wii U Jan 21, 2015
- Credits
-
BN
Bandai Namco Entertainment
N
Namco
T
Tose
BN
Bandai Namco Games
NB
Namco Bandai Games
- Board status
- —
About
A 1984 arcade platformer with action RPG elements, Dragon Buster is notable as the first game to feature a double jump. It was also one of the first games to include a life meter (along with Flash Boy and Punch-Out), known as vitality in this game. The game featured side-scrolling platform gameplay and a hub "world view" map similar to the later Super Mario Bros. series. It also featured hack & slash combat, like the later Tritorn and Legend of Zelda series. Dragon Buster was developed and published by Namco. The game is a side-scrolling dungeon crawler, where the goal of the game is for the hero, Clovis, to rescue Princess Celia. Dragon Buster was later ported to a variety of home consoles, notably the Nintendo Entertainment System and the MSX. It runs on Namco Pac-Land hardware, modified to support vertical scrolling