Elevator Action
- Genres
- Shooter Platform Arcade
- Platforms
- Commodore C64/128/MAX · Amstrad CPC · ZX Spectrum · MSX · Arcade · Atari 2600 · Sharp X1 · PC-8800 Series · FM-7
- Release
- Arcade May 23, 1983 Arcade Oct 1983 Exact Atari 2600 1983 Month only MSX 1985 Month only ZX Spectrum 1985 Month only PC-8800 Series Mar 01, 1986 FM-7 May 1986 Exact Commodore C64/128/MAX 1986 Month only Sharp X1 1986 Month only Amstrad CPC 1987 Month only
- Credits
-
T
Taito
Q
Quicksilva
NS
Nidecom Soft
- Board status
- —
About
Elevator Action is a 1983 arcade game by Taito. It debuted during the "Golden Age of Arcade Games". Innovative in gameplay, the game was very popular for many years. In the game, the player assumes the role of a spy who infiltrates a building filled with elevators. He must collect secret documents from the building and traverse the 30 floors of the building using an increasingly complex series of elevators. The player is pursued by enemy agents who appear from behind closed doors. These agents must be dealt with via force or evasion. Successful completion of a level involves collecting all the secret documents and traversing the building from top to bottom. In the lower floors of the building, the elevator systems are so complex that some puzzle-solving skills are needed. The game was available as a standard upright cabinet The controls consist of a 4-way joystick and two buttons, one for "shoot" and the other for jumping and kicking. The maximum number of players is two, alternating turns. The graphics are extremely simple, 2D color graphics and in-game music was composed by musician Yoshio Imamura. The game was followed by a sequel, Elevator Action II (also known as Elevator Action Returns).