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Gain Ground cover

Gain Ground

Genres
Shooter Real Time Strategy (RTS) Strategy Arcade
Platforms
Linux · Wii · PC (Microsoft Windows) · Mac · Sega Mega Drive/Genesis · Arcade · TurboGrafx-16/PC Engine
Release
Arcade Nov 01, 1988 Sega Mega Drive/Genesis Jan 03, 1991 TurboGrafx-16/PC Engine Dec 25, 1992 Wii Jan 30, 2007 Wii Feb 02, 2007 Wii Feb 05, 2007 PC (Microsoft Windows) Jun 01, 2010 Mac Jun 01, 2010 Linux Jun 01, 2010
Credits
S Sega SE Sega Enterprises, Ltd. NA NEC Avenue, Ltd.
Board status
—

About

In Gain Ground, players control one of a set of characters at a time. There are twenty characters, each with different weapons. To beat a level, players must reach the exit point with at least one character or destroy all enemies on the level before time runs out. Littered across the level are captive characters, which can be rescued by walking over, then escorting the controlled character to the exit point. If a player controlled character is killed, that character turns into a captive, except that they will disappear if the next active player controlled character dies, exits the level without them, or the player has no characters left in their party. The game is over when all controlled characters in the party are killed without any reaching the exit. However, there are three continues which allow a player to restart the level with their original three characters. There are 40 levels in the arcade version of the game. The Master System and the Genesis/Mega Drive have 50 levels in the game.

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