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Grandia cover

Grandia

Genres
Role-playing (RPG)
Platforms
PlayStation · PlayStation 3 · Sega Saturn · Android · PlayStation Portable
Release
Sega Saturn Dec 18, 1997 PlayStation Jun 24, 1999 PlayStation Oct 28, 1999 PlayStation Mar 31, 2000 PlayStation 3 Apr 22, 2009 PlayStation Portable Apr 22, 2009 PlayStation 3 Feb 25, 2010 PlayStation Portable Feb 25, 2010 PlayStation 3 Nov 10, 2010 PlayStation Portable Nov 10, 2010 PlayStation 3 Nov 10, 2010 PlayStation 3 Nov 10, 2010 PlayStation Portable Nov 10, 2010 PlayStation Portable Nov 10, 2010 Android Apr 12, 2012
Credits
GA Game Arts ES Entertainment Software Publishing K Kouyousha SC Sony Computer Entertainment US Ubi Soft Entertainment
Board status
—

About

Grandia is a role-playing video game developed by Game Arts and published by Entertainment Software Publishing for the Sega Saturn console as the first game in their Grandia series. Initially released in Japan in 1997, the game was later ported to the PlayStation in 1999, with an English version of the game appearing on the platform in North America in the following September by Sony Computer Entertainment America, and later in Europe in March 2000 by Ubisoft. The game was produced by much of the same staff who worked on the company's previous role-playing endeavor, the Lunar series, including producer Yoichi Miyagi and music composer Noriyuki Iwadare. Since its release, Grandia has become notable for its combat mechanics, which have been carried over to future games within the franchise, and has spawned two spin-off titles – Grandia: Digital Museum and Grandia: Parallel Trippers – both released exclusively in Japan. In celebration of the announcement of renewing development on Grandia Online, which acts as a prequel to Grandia, the game was re-released on Sony's PlayStation Network platform in Japan as a downloadable title in April 2009 and in North America on February 25, 2010. It was re-released in Europe on November 10, 2010.

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