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Hunchback II: Quasimodo's Revenge cover

Hunchback II: Quasimodo's Revenge

Genres
Platform
Platforms
Commodore C64/128/MAX · Amstrad CPC · ZX Spectrum
Release
Commodore C64/128/MAX Nov 01, 1984 Amstrad CPC 1985 Month only ZX Spectrum 1985 Month only
Credits
OS Ocean Software
Board status
—

About

On the first six screens Quasimodo must collect bonus bells to reach the following screen. On the first, a simple platform arrangement, the bells are set into the floor and walking over them will collect them. Each level of the platform screen is connected by the bell ropes at either end which go up and down. Hazards include arrows and fireballs which must be ducked or jumped, while on subsequent screens there are bats, birds and axes. On the seventh screen, which is inside the castle belfry, the working mechanisms of the clock threaten him. On completing the seventh screen, the game returns to screen one with an increased level of difficulty.

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