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Kill.Switch

Genres
Shooter
Platforms
PC (Microsoft Windows) · PlayStation 2 · Xbox
Release
PlayStation 2 Oct 28, 2003 Xbox Oct 28, 2003 PlayStation 2 Feb 02, 2004 PC (Microsoft Windows) Mar 03, 2004 PC (Microsoft Windows) Mar 31, 2004
Credits
N Namco TB The Bitmap Brothers HI Hip Interactive AS Attitude Studios
Board status
—

About

Aiming and moving in cover and blind-fire modes is tricky, though. To gain the 3-D effect, some detail gets sacrificed. Usually this is no problem, but occasionally you'll have a tough time recognizing an object. You move from area to area to engage a new group of enemies. You'll conveniently find crates for cover and barrels to help you pull off big explosions. Locking the enemy in your crosshairs, signified by your crosshairs turning red, doesn't guarantee a direct hit? The accuracy depends on the weapon of choice. A shotgun will normally provide a kill on the first shot. If you have an automatic rifle, your shots are relatively inaccurate even if your aim is true.

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