Mario Kart 64
- Genres
- Racing Arcade
- Platforms
- Nintendo 64 · Wii · Wii U
- Release
- Nintendo 64 Dec 14, 1996 Nintendo 64 Feb 10, 1997 Nintendo 64 Jun 24, 1997 Nintendo 64 Jan 08, 1998 Nintendo 64 1999 Month only Nintendo 64 Dec 25, 2003 Wii Jan 26, 2007 Wii Jan 26, 2007 Wii Jan 29, 2007 Wii Jan 30, 2007 Wii Apr 26, 2008 Wii U Jan 06, 2016 Wii U Jan 21, 2016 Wii U Jan 22, 2016 Wii U Dec 29, 2016 Wii TBD No date yet
- Credits
-
N
Nintendo
NE
Nintendo Entertainment Analysis & Development
I
iQue
- Board status
- —
About
Mario Kart 64 is the second main installment of the Mario Kart series. It is the first game in the series to use three-dimensional graphics, however, the characters and items in this game are still two-dimensional, pre-rendered sprites. The game offers two camera angles and three engine sizes: 50cc, 100cc and 150cc. Each kart has distinctive handling, acceleration and top speed capabilities. Shells that you fire at rival racers, Bananas that make them skid out and Lightning Bolts that make them small and very slow are just a few of the game's unique power-ups.