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Metal Gear Solid V: The Phantom Pain cover

Metal Gear Solid V: The Phantom Pain

Genres
Shooter Tactical Adventure
Platforms
PC (Microsoft Windows) · PlayStation 3 · Xbox 360 · PlayStation 4 · Xbox One
Release
Xbox One Sep 01, 2015 PlayStation 4 Sep 01, 2015 Xbox 360 Sep 01, 2015 PlayStation 3 Sep 01, 2015 PC (Microsoft Windows) Sep 01, 2015
Credits
K Konami KP Kojima Productions KP Kojima Productions LA Studio
Board status
—

About

Metal Gear Solid V: The Phantom Pain is the sequel to Metal Gear Solid V: Ground Zeroes and a prequel to the original Metal Gear. The game has a complex story with long cut-scene sequences, but there are fewer and they are shorter compared to earlier Metal Gear Solid titles. Most of the gameplay mechanics introduced in Ground Zeroes are carried over: it is still an action game and stealth oriented but replaces the linear corridor design from most earlier titles with large open world environments that offer the player unrestricted freedom for the approach. The world has now a real-time day and night cycle and various weather effects that influence enemy behaviour, visibility and sound. Sabotaging or destroying certain structures can also influence other parts of the map.

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