Psychic Force 2012
- Genres
- Fighting
- Platforms
- PC (Microsoft Windows) · PlayStation · PlayStation 3 · Dreamcast · PlayStation Portable · Arcade
- Release
- Arcade 1998 Month only Arcade 1998 Month only Dreamcast Mar 04, 1999 PC (Microsoft Windows) Mar 12, 1999 PlayStation Oct 07, 1999 Dreamcast Nov 17, 1999 Dreamcast Dec 03, 1999 Dreamcast Dec 22, 1999 PlayStation Sep 19, 2000 PlayStation 3 Sep 10, 2008 PlayStation Portable Sep 10, 2008
- Credits
-
SE
Square Enix
T
Taito
OC
Office Create
JM
JVC Musical Industries Europe
A
Acclaim
U
UNBALANCE
- Board status
- —
About
Psychic Force 2012, the sequel to Psychic Force, is a one-on-one fighting game with a twist. The matches take place inside a giant floating cube. You are able to fly, using your psychic abilities, around a 3D arena with six walls. Each of the ten available characters, Might, Regina, Wendy, Emilio, Setsuna, Patty, Gudeath, Genshin, Carlo, and Gates, are controlled with three buttons: guard, weak attack and strong attack. The effect varies with the distance. Next to the regular life meter, there is also a power meter. By using special moves, the meter is drained and your moves are limited. It is possible to recharge, and the capacity of the power meter expands when you lose a lot of health. Additionally, each fighter has its own unique moves, energy attacks and a weapon, which they use, mid-flight, to pummel their opponent. There are three main game modes: training, versus and a story mode using static anime-inspired images and in-engine cut scenes to tell the story. The story centers around two groups of psychics with differing ideals about co-existence with humans. In the middle of this are several neutral psychics with ties to members in either group.