Shadow Warrior
- Genres
- Fighting Shooter
- Platforms
- PC (Microsoft Windows) · DOS · Mac · iOS
- Release
- DOS May 13, 1997 Mac Oct 01, 1997 DOS 1997 Month only iOS Dec 19, 2012 PC (Microsoft Windows) May 29, 2013 Mac May 29, 2013
- Credits
-
EI
Eidos Interactive
MG
MacSoft Games
GI
GT Interactive Software
R
3D Realms
WI
Westlake Interactive
DD
Devolver Digital
GA
General Arcade
- Board status
- —
About
Shadow Warrior is a first-person shooter video game developed by 3D Realms and released on May 13, 1997 by GT Interactive. Shadow Warrior was developed using Ken Silverman's Build engine and improved on 3D Realms' previous Build engine game, Duke Nukem 3D. Mark Adams ported Shadow Warrior to Mac OS in August 1997. The game's improvements included introduction of true room-over-room situations, the use of 3D voxels instead of 2D sprites for weapons and usable inventory items, transparent water, climbable ladders, and assorted vehicles to drive (some armed with weapons). Although ultra-violent, the game emphasized tongue-in-cheek humor and contained some sexual themes (although less blatantly than in Duke Nukem 3D). A combination of Duke Nukem 3D and Shadow Warrior was published by GT Interactive in March 1998, titled East Meets West.