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Shooter: Starfighter Sanvein cover

Shooter: Starfighter Sanvein

Genres
Shooter
Platforms
PlayStation · PlayStation 3 · PlayStation Portable
Release
PlayStation Mar 30, 2000 PlayStation Sep 01, 2000 PlayStation 2000 Month only PlayStation 2000 Month only PlayStation Feb 28, 2001 PlayStation Portable Jun 28, 2007 PlayStation 3 Jun 28, 2007 PlayStation Portable Sep 04, 2007 PlayStation 3 Sep 04, 2007 PlayStation Portable Oct 08, 2015 PlayStation 3 Oct 08, 2015
Credits
MI Midas Interactive Entertainment S Success AG A1 Games SC Sony Computer Entertainment
Board status
—

About

Sanvein is a fast-paced top down shooter where time is of the essence and every moment counts. The main computer of the self-sufficient space colony Utopia, called St. Schutz, has gone haywire. The goal of the game is to escape from Utopia. The game plays very differently from a normal space shooter. Each "floor" is made up of a series of interconnected rooms, and the player can choose any room adjacent to one they've cleared. For each adjacent room the player has cleared, their firepower in that room will be greater. Each floor has a number of boss rooms with a much larger and more dangerous enemy, each of which must be cleared to complete the floor. There is also a stronger power weapon which will recharge after use. All the while, a strict timer is counting down. When the player gets hit, instead of dying or taking damage, they lose time on the timer. The only way to get more time is to defeat a boss, so the player must balance between clearing rooms for greater firepower, and clearing bosses for more time.

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