Soko-Ban
- Genres
- Puzzle
- Platforms
- DOS · Commodore C64/128/MAX · MSX · Apple II · Sharp X1 · SG-1000 · PC-8800 Series · TRS-80 · TRS-80 Color Computer · FM-7 · NEC PC-6000 Series
- Release
- PC-8800 Series Dec 01, 1982 FM-7 Dec 01, 1982 Sharp X1 1983 Month only NEC PC-6000 Series 1983 Month only Commodore C64/128/MAX 1984 Month only MSX 1984 Month only Apple II 1984 Month only DOS 1984 Month only SG-1000 Dec 01, 1985 TRS-80 Color Computer 1988 Month only
- Credits
-
SH
Spectrum HoloByte, Inc.
AC
ASCII Corporation
TR
Thinking Rabbit
T
Tandy
SE
Sega Enterprises, Ltd.
- Board status
- —
About
Sokoban ("warehouse keeper") is a is a classic puzzle game created in 1981 by Hiroyuki Imabayashi, and published in 1982 by Thinking Rabbit, a software house based in Takarazuka, Japan. In 1984 the ASCII Corporation published a version produced by Khaled Bentebal. It was the basis of numerous clones in the later years. It is set in a warehouse. On each level, the player must push crates (from square to square) to get them onto designated spots; once each crate is on a marked spot, the level is complete. Crates can only be pushed one at a time (so two crates next to each other cannot be pushed together), and cannot be pulled--so it's possible to get a crate stuck in a corner, where it cannot be retrieved! By the last levels, you must plan 40 steps in advance.