The King of Fighters '96
- Genres
- Fighting
- Platforms
- Wii · PlayStation · PlayStation 3 · Sega Saturn · PlayStation Portable · Arcade · Neo Geo AES · Neo Geo CD
- Release
- Arcade Jul 30, 1996 Neo Geo AES Sep 27, 1996 Neo Geo AES Sep 27, 1996 Neo Geo CD Oct 25, 1996 Neo Geo CD Oct 25, 1996 Sega Saturn Dec 31, 1996 PlayStation Jul 04, 1997 PlayStation 3 May 31, 2007 PlayStation Portable May 31, 2007 Wii Feb 15, 2011 PlayStation 3 Oct 11, 2011 PlayStation Portable Oct 11, 2011 Wii Jul 12, 2012 Wii Nov 22, 2012
- Credits
-
M
M2
S
SNK
SP
SNK Playmore
DE
D4 Enterprise
- Board status
- —
About
The King of Fighters '96 is a 1996 fighting game. It is the third game in The King of Fighters series, following The King of Fighters '95. SNK's flagship series returns for another year. Many of the changes in this year's KOF release come in the form of improved graphics, sound effects, music and totally redone character sprites. The gameplay of the system has been altered with the addition of "Rush" multi-hit combos and new moves for practically every character. The storyline of the series receives heavy focus in this release with the Orochi Saga swinging into high-gear. The King of Fighters '96 has 27 regular characters plus 2 boss characters (who can be unlocked with the use of a code). Newcomers to the tournament include Mr. Big from the Art of Fighting series, the bosses from Fatal Fury (Wolfgang Krauser and Geese Howard), and completely original characters like Leona Heidern, Mature and Vice. Other features carried over from the previous year include the ability to choose between the default "Team Fighting" mode or the traditional "Single Fighter" style of gameplay, plus the "Versus" and "Survival" gameplay modes.