The Walking Dead: Season Two
- Genres
- Point-and-click Puzzle Adventure
- Platforms
- PC (Microsoft Windows) · PlayStation 3 · Xbox 360 · Mac · Android · iOS · PlayStation Vita · PlayStation 4 · Xbox One · Ouya · Nintendo Switch
- Release
- PC (Microsoft Windows) Dec 17, 2013 Mac Dec 17, 2013 PlayStation 3 Dec 17, 2013 iOS Dec 18, 2013 PlayStation 3 Dec 18, 2013 Xbox 360 Dec 18, 2013 PlayStation Vita Apr 22, 2014 Android Jun 24, 2014 PlayStation 4 Oct 21, 2014 Xbox One Oct 21, 2014 PlayStation 4 Oct 31, 2014 PlayStation 4 Oct 31, 2014 Xbox One Oct 31, 2014 Xbox One Oct 31, 2014 Ouya 2014 Month only Nintendo Switch Jan 20, 2020 Nintendo Switch Jan 21, 2020
- Credits
-
TG
Telltale Games
SG
Skybound Games
- Board status
- —
About
Similar to the previous season, The Walking Dead: Season Two is a point-and-click adventure game. The player, in control of Clementine, can direct the character around the environment, examine and interact with various scenery elements and collect and use objects to advance the story. The player can also initiate conversations with non-player characters via conversation trees. Certain replies from other characters may offer the player multiple choices, including the option to stay silent, with a limited amount of time to make a selection; if the player does not select an option, the conversation will continue as if they had stayed quiet. Such choices can affect how the other characters will later react to Clementine, which can influence later events in the story. Other scenes are more action-oriented, requiring the player to complete quick-time events to prevent Clementine or her allies from being killed. If the player fails these events, the game will restart at the start of such scenes. Such action scenes may also require the player to make a key decision within a limited time frame, such as which of two characters to save from being attacked by walkers.