NextQuest
Beta
Tilt cover

Tilt

Genres
Arcade
Platforms
Commodore C64/128/MAX · ZX Spectrum
Release
ZX Spectrum 1990 Month only Commodore C64/128/MAX 1990 Month only
Credits
C Codemasters
Board status
—

About

Viewed from above, the task in Tilt is to rotate the screen so as to guide a ball across a maze into a hole. Unfortunately, if the ball hits any of the walls en route you have to start again, which means that the energy used on the previous tilts is wasted (and you only have a limited amount). There are a number of gates on each screen, which you must open by pressing the fire button at the right moments. As the game progresses the ball gradually gets bigger, giving you less margin for error on maneuvering it. There are also traps to avoid - these are active if the maze isn't tilting, so you'll have to keep it moving.

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