Tom Clancy's Splinter Cell: Chaos Theory
- Genres
- Arcade
- Platforms
- N-Gage
- Release
- N-Gage Mar 23, 2005 N-Gage Mar 28, 2005
- Credits
-
G
Gameloft
- Board status
- —
About
Even if the basic premise of every level is similar the actual design is different and more linear than in the console/PC version. Also one of the seven levels is completely new. Another big change are the controls: walking, fighting and performing acrobatic tricks use the control pad and buttons. But for moving the camera the player has to use the touch screen - which practically means he can't do both at the same time. He also activates his gadgets, e.g. night vision, there. The lockpicking mini game uses the stylus.